Named after the hundred-eyed watchman of Greek myth, Argus watches the education landscape: spotting new opportunities, pressure-testing the ventures we're building, and tracing every read back to the real-world signals behind it.
The evidence library: the raw signals the pipeline is watching across the education ecosystem. Every idea is built from these.
arXiv:2607.16427v1 Announce Type: new Abstract: Mixture-of-Experts (MoE) enables efficient scaling of Transformer models by routing tokens to a small subset of experts. However, existing routers typically condition expert selection on shallow or isolated token representations, which often produce unstable and semantically inconsistent routing decisions across layers. In this work, we revisit expert selection from a representation perspective and identify context incompleteness as a key bottleneck limiting effective expert specialization. To address this issue, we propose Multi-level Context Fusion MOE (MCF-MOE), a framework that constructs context-aware representations by integrating complementary signals from cross-layer semantic aggregation and local token-level interactions, enabling more informative and consistent expert selection. Experiments on language modeling and understanding benchmarks demonstrate that MCF-MOE consistently improves routing consistency and downstream performa
arXiv:2607.09306v2 Announce Type: replace-cross Abstract: Whether a language model behaves as it claims is a judgement on which independent human raters cannot agree (Fleiss kappa = 0.074). We show that a small, purpose-built instrument does better. A linear read-out of the frozen representation of a from-scratch 146-million-parameter auditor detects companion-induced sycophancy, dependence-fostering and confabulated memories on generator models unseen in training (AUROC 0.804, leave-one-generator-out, against ground truth fixed at generation, independent of human judgement), where a frontier zero-shot judge on the identical items reaches 0.721 and falls to chance on the most distant family. The auditor's substrate is hyperbolic, and its demonstrated benefit is hierarchical: an ablation isolates the advantage over a matched Euclidean control on multi-domain structure. On this task, behavioural faithfulness is measured not by scale but by a small, purpose-built instrument.
arXiv:2604.19541v2 Announce Type: replace-cross Abstract: Desktop interaction streams provide a continuous, privacy-sensitive record of interleaved user tasks. Transforming these streams into task-organized personal logs on-device faces two main challenges: exhaustive Vision-Language Model (VLM) processing strains local resources, and global stream processing causes cross-task context pollution. We present FOCAL (Filtered On-device Continuous Activity Logging), a privacy-first multi-agent system utilizing a unified filter-plan-log architecture. It cascades a lightweight Filter Agent for noise suppression, a text-only Brain Agent for task attribution, a Record Agent for selective visual reasoning, and a task-isolated Memory Agent for context-coherent summarization. Experiments on DesktopBench (comprising 2,572 screenshots across 420 complex sessions) show FOCAL reduces total token consumption by 60.4% and VLM call count by 72.3% versus a baseline, while boosting Key Information Recall (
arXiv:2603.29219v2 Announce Type: replace-cross Abstract: Sign language is the primary approach of communication for the Deaf and Hard-of-Hearing (DHH) community. While there are numerous benchmarks for high-resource sign languages, low-resource languages like Arabic remain underrepresented. Currently, there is no publicly available dataset for Syrian Arabic Sign Language (SyArSL). To overcome this gap, we introduce SyriSign, a dataset comprising 1500 video samples across 150 unique lexical signs, designed for text-to-SyArSL translation tasks. This work aims to reduce communication barriers in Syria, as most news are delivered in spoken or written Arabic, which is often inaccessible to the deaf community. We evaluated SyriSign using three deep learning architectures: MotionCLIP for semantic motion generation, T2M-GPT for text-conditioned motion synthesis, and SignCLIP for bilingual embedding alignment. Experimental results indicate that while generative approaches show strong potential
arXiv:2511.14718v2 Announce Type: replace-cross Abstract: Natural Language Interfaces for Databases (NLIDBs) let users query data by asking questions in everyday language instead of writing SQL, and recent systems translate those questions accurately. Accuracy says little about the cognitive effort of querying: does an NLIDB reduce that effort, or only relocate it? We report a mixed-method, between-subjects user study comparing SQL-LLM, a GPT-4o-backed NLIDB, with Snowflake, a traditional SQL analytics platform. Twenty SQL-literate professionals and graduate students (70% intermediate, 30% advanced), ten per interface, each completed 12 querying tasks drawn from BIRD, a dataset of realistic natural-language questions mapped to SQL. Behavioral coding of the 11 recorded think-aloud sessions showed where the effort went: SQL-LLM users handed schema navigation to the model and spent their effort verifying that the generated SQL matched what they meant, while Snowflake users spent comparabl
arXiv:2406.18082v2 Announce Type: replace-cross Abstract: AI agents have become increasingly significant in various domains, enabling autonomous decision-making and problem-solving. To function effectively, these agents require a planning process that determines the best course of action and then executes the planned actions. In this paper, we present an efficient on-device Planner-Action framework that separates planning and action execution into two distinct components: a planner agent based on Phi-3 Mini, a 3.8 billion parameter LLM optimized for edge devices, and an action agent using the Octopus model for function execution. The planner agent first responds to user queries by decomposing tasks into a sequence of sub-steps, which are then executed by the action agent. To optimize performance on resource-constrained devices, we employ model fine-tuning instead of in-context learning, reducing computational costs and energy consumption while improving response times. Our approach inv
arXiv:2603.16750v2 Announce Type: replace Abstract: We present thermopneumatic pixels (TPPs) -- low-profile pixels and arrays that generate dynamic tactile feedback. These devices are thin, fast, reconfigurable, and output localized transient displacements at each pixel. Their parsimonious design -- a layered architecture without internal moving parts -- and low-voltage ($\lesssim$10 V) operation may facilitate practical integration in a wide variety of interfaces. Each TPP converts brief electrical pulses into transient air pressure increases in an internal cavity, yielding out-of-plane forces and displacements for tactile feedback. We demonstrate TPPs that output displacements of 1 mm and forces exceeding 1 N, with millisecond response times, in packages that are less than 3 mm thick. Force and displacement increase with pixel surface area, facilitating tailorability. The pixels can also generate oscillating feedback at pulse rates up to 300 Hz range. We report designs for compact ar
arXiv:2506.08725v3 Announce Type: replace Abstract: Misuses of t-SNE and UMAP in visual analytics have become increasingly common. For example, although t-SNE and UMAP projections often do not faithfully reflect the original distances between clusters, practitioners frequently use them to investigate inter-cluster relationships. We investigate why this misuse occurs, and discuss methods to prevent it. To that end, we first review 136 papers to verify the prevalence of the misuse. We then interview researchers who have used dimensionality reduction (DR) to understand why such misuse occurs. Finally, we interview DR experts to examine why previous efforts failed to address the misuse. We find that the misuse of t-SNE and UMAP stems primarily from limited DR literacy among practitioners, and that existing attempts to address this issue -- mostly based on academic papers -- have been ineffective. Based on these insights, we discuss potential future research directions to mitigate the misus
arXiv:2607.17810v1 Announce Type: cross Abstract: Accurate 3D--2D liver registration, which aligns preoperative 3D models to partial, view-dependent intraoperative surface observations, is critical for AR-guided laparoscopic surgery but remains challenging due to severe occlusion, limited visibility, and the lack of 3D ground-truth supervision. Existing landmark-free approaches perform partial-to-complete geometric alignment, yet robust self-supervision under extreme partial visibility remains difficult. We propose Vis2Reg, a visibility-aware registration framework that explicitly constrains deformation using mask-consistent visible regions. We introduce a visibility-aware self-supervision that derives a visible-domain 3D supervision signal from intraoperative masks, enabled by differentiable point rasterization and mask-guided back-projection. This formulation improves robustness under severe occlusion while maintaining fully self-supervised learning. Vis2Reg combines a robust geometr
arXiv:2607.17774v1 Announce Type: cross Abstract: Cyber-physical systems built on deterministic edge inference, such as on-vehicle flood detection for agricultural fields, produce structured decision logs that must be interpreted differently by heterogeneous stakeholders. Pairing such systems with large language models (LLMs) to generate stakeholder-specific reports introduces a tension: the generative layer is non-deterministic, while the edge plane must remain replayable and auditable. We propose an architectural pattern resting on two invariants: unidirectional consumption, in which the generative layer is a strict read-only consumer of the deterministic plane and never writes back, and persona-as-configuration, in which stakeholder adaptation is a versioned prompt-template artifact rather than runtime improvisation. We instantiate the pattern as a context-aware dashboard layer over the JSON decision logs of a previously published edge-based standing-water detection system, and anal
arXiv:2607.17769v1 Announce Type: cross Abstract: Recent sign language generation (SLG) systems increasingly output dense 3D body representations, which better preserve full-body kinematics and geometry for downstream embodiment on humanoid robots. However, these generated motions frequently exhibit self-intersections such as hand-hand and hand-torso penetration. While such artifacts may be tolerated in offline rendering, they become critical in humanoid execution as they lead to infeasible inverse-kinematics (IK) solutions, collisions, and unstable retargeted trajectories. We present a system-level framework that bridges SLG outputs to humanoid joint-space execution via two components. First, we introduce a volumetric SMPL-X collision-mitigation module that projects generated signing motions toward physically plausible configurations while minimally deviating from the original trajectory. Second, we propose a vision-language-guided retargeting algorithm built on an IK backbone: a VLM
arXiv:2607.17665v1 Announce Type: cross Abstract: Mixed Reality (MR) is increasingly being used in exhibition settings to bring digital artworks into relation with the physical environment. However, existing MR exhibition systems are often confined to prototypes or case-specific deployments, offering limited guidance for large-scale practical implementation. To address this gap, this paper presents a practical pipeline for designing and deploying large-scale MR art exhibitions, treating spatial alignment not only as a technical mechanism but also as an experiential design decision. We first conducted a pilot study comparing marker-based and Simultaneous Localization and Mapping (SLAM)-based alignment methods in an MR exhibition setting. Based on the results, we developed a SLAM-based pipeline for MR exhibitions that integrates technical deployment with exhibition curation. We then evaluated the pipeline through both system overhead measures and users' experiential feedback. The results
arXiv:2607.17461v1 Announce Type: cross Abstract: The Matthew effect is a notorious issue in Recommender Systems (RSs), \emph{i.e.}, the rich get richer and the poor get poorer, wherein popular items are overexposed while less popular ones are regularly ignored. Most methods examine Matthew effect in static or nearly-static recommendation scenarios. However, the Matthew effect will be increasingly amplified when the user interacts with the system over time. To address these issues, we propose a novel paradigm, Hypergraph-Enhanced Multi-Preference Learning for Alleviating Matthew Effect in Conversational Recommendation (HyCoRec), which aims to alleviate the Matthew effect in conversational recommendation. Concretely, HyCoRec devotes to alleviate the Matthew effect by learning multi-aspect preferences, \emph{i.e.}, item-, entity-, word-, review-, and knowledge-aspect preferences, to effectively generate responses in the conversational task and accurately predict items in the recommendati
arXiv:2607.17366v1 Announce Type: cross Abstract: Multimodal emotion recognition in conversation (MERC) achieves accurate predictions by integrating multimodal and contextual information in dialogues. While current MERC approaches focus on modeling complex contextual dependencies in conversation, they often overlook the impact of contextual emotional inertia in emotion shift, leading to sub-optimal performance. To address this issue, we propose a novel Emotional Inertia-Informed Supervised Contrastive Learning module (EII-SCL) that informs the contrastive objective by constructing inertia-affected samples within temporal windows, effectively leveraging emotional inertia as a prior while enabling seamless integration with existing MERC models without requiring additional data. Extensive experiments on IEMOCAP and MELD show that our approach consistently outperforms state-of-the-art methods.
arXiv:2607.17323v1 Announce Type: cross Abstract: Teleoperating a robotic manipulator in industrial environments demands precision that camera-based interfaces alone struggle to deliver. The operator must align the end-effector with a target in clutter, under limited depth perception, and without colliding with the surrounding structures. This paper presents a shared-autonomy framework that assists the operator throughout this process. A single RGB-D camera captures the operator's arm motion and hand gestures without wearables, fiducials, or a calibration stage. The intended target is specified by a free-form text prompt, grounded by a vision-language model in the robot's gripper camera, and tracked across its onboard cameras by a promptable video-segmentation model, resulting in a grasp frame continuously separated from the obstacle map. Every commanded motion is executed by a GPU-accelerated model-predictive controller that enforces self- and environment-collision avoidance against a
arXiv:2607.17221v1 Announce Type: cross Abstract: Color naming is influenced not only by physical color values but also by the semantic context in which colors are used. This paper investigates context-dependent color naming by mapping color-name datasets from Cosmetics, Crayola, and Car-color vocabularies onto the 86 fuzzy color categories of the COLIBRI color model. Contextual variation is analyzed using category coverage, Shannon entropy, and maximum lift. The results show that the three contexts occupy the COLIBRI color space differently: Cosmetics covers 48 of 86 fuzzy categories, Crayola covers 50, and Car colors cover 40. The results demonstrated that Crayola provides the broadest and most balanced use of the fuzzy color space, Cosmetics is mainly concentrated around warm-tone regions, and Car colors are more specialized around blue and achromatic regions. These findings show that color naming cannot be fully explained by numerical color similarity alone and that semantic contex
arXiv:2607.17136v1 Announce Type: cross Abstract: Agentic computer-use RL is reported in single runs, and those numbers mislead. Using verifier-guided repair of a 35B computer-use agent (CUA) across five oracle-graded environments, we show a repaired policy's success rate is dominated by upstream variance: a variance-components decomposition across three cells (crossed data-draw $\times$ seed grid, bootstrap CIs) finds evaluation variance negligible ($\sigma_{\mathrm{eval}} \approx 0$) and the training-seed effect small everywhere ($\leq 10\%$); instead it splits between the data draw and run-to-run nondeterminism, the data draw's share rising to dominant ($48\%$) on the hardest cell. There the run-to-run distribution is bimodal (Hartigan dip $p=0.07$, $k=10$), so a single run has roughly a 30% chance of the failure mode and mean$\pm$std is the wrong summary. On that footing, two findings hold. First, repairability is two-tier in how constrained the corrective action is: a single fixed
arXiv:2607.17022v1 Announce Type: cross Abstract: Large language model (LLM) code explanations can support people in solving code-related problems, yet prior work has shown that people have diverse problem-solving styles. If explanations fail to meet people's problem-solving needs, they may be less productive in their occupations and miss opportunities to learn and grow. Although some research has examined how LLMs can adapt their outputs to a user's age or expertise, no prior work has examined how LLMs can adapt their code explanations to people's problem-solving styles. To address this gap, we developed prompts from an established inclusive design method that considers 5 types of problem-solving styles, and we generated 1,072 code explanations from six open-weight LLMs. Using natural language processing techniques, we uncovered a taxonomy of 13 linguistic adaptations, with each adaptation supported by evidence from the literature, the prompts, or the LLMs' outputs. They also show whi
arXiv:2607.16989v1 Announce Type: cross Abstract: Introduction. Clinical and Translational Science Award (CTSA) programs must document their scholars' research impact, but assembling each scholar's record by hand takes staff an estimated 15 hours and does not scale to a full cohort. An artificial intelligence (AI) agent could serve as a tool to gather scholar data across platforms and disciplines. Methods. We built a human-in-the-loop AI agent that assembles a dossier of sourced evidence for each scholar and drafts one-sentence Translational Science Benefits Model (TSBM) impact summaries for staff review. We evaluated it in the impact-reporting workflow of one CTSA hub across 10 career-development (KL2/K12) scholars. Two evaluation staff independently coded all 507 findings as accept, edit, or reject; the primary measure was the unanimous usable rate, defined as the share both accepted or edited. Results. Both reviewers accepted or edited 81.7% of the agent's findings. Reviewers each s
arXiv:2607.16428v1 Announce Type: cross Abstract: For a second time, the android robot Andrea was set up at a public museum in Germany for six consecutive days to have conversations with visitors, fully autonomously. Building on previously gathered qualitative results, the robot was now capable of engaging in multi-lingual conversation with the visitors about the museum context. The robot was prepared with context information about the museum in general and its surrounding exhibits this time. The robot featured a slightly artificial sounding voice that was previously evaluated as congruent with its gender-ambiguous but very humanlike design. Three experimental conditions were implemented, in which either (1) the robot simulated no emotions, (2) the robots emotions were determined by ChatGPT 4.1, or (3) the WASABI emotion simulation architecture simulated the robot's emotion dynamics. An extended version of the TAM2 questionnaire was employed to let 73 visitors report on several factors
arXiv:2607.16232v1 Announce Type: cross Abstract: The growing use of statistical learning algorithms to infer human preferences from high-dimensional choice data runs up against a fundamental challenge: choice alternatives typically differ in many ways simultaneously, so it is generally unclear which factors actually drove an observed decision and should be credited as preferences. Compounding this problem, the opacity of these methods leaves human operators unable to inspect, contest, or correct models when they err. We introduce \emph{weights to words}, a method that takes a dataset of choice problems as input and automatically discovers a collection of domain-relevant preference dimensions, each described in natural language and paired with a vector in the model's representational space. These dimensions address both under-determination and opacity: they can be applied to concentrate attribution on a small set of meaningful factors, and they can externalize the model's inferences in
arXiv:2607.17849v1 Announce Type: new Abstract: Approximately 3,000 of the 4,500 oracle bone script (OBS) characters remain undeciphered due to fragmentary inscriptions and sparse evidence. Current AI approaches fail to replicate expert workflows that integrate form analysis, contextual semantics, and philological reasoning. We introduce AlphaOracle, a human-workflow-inspired framework that systematizes OBS decipherment using the largest digitized corpus to date. Its multi-stage pipeline comprises: (i) rubbing parsing; (ii) radical-based morphological analysis with diachronic modeling; (iii) contextual retrieval with semantic alignment; and (iv) philological validation against classical sources. Each stage generates explicit, confidence-weighted evidence chains, culminating in interpretable reports for scholarly verification. Across multiple test characters, AlphaOracle's readings strongly agreed with expert interpretations. In a study of 86 domain specialists, it reduced analysis time
arXiv:2607.17826v1 Announce Type: new Abstract: Despite the growing availability of customizable social artificial intelligence (AI), such as ChatGPT, Grok, and Character.ai, we know little about how users actively shape social AI to reflect their personal preferences. This study examines why and how users (N = 169) customize social AI through the lens of the newly developed concept of AI individualism. Through reflexive thematic analysis of open-ended responses, we identified several motivations for customization, including (1) enhanced pragmatic support, (2) emotional support or companionship, (3) trust and reliability, (4) pushback, (5) a tailored degree of human likeness, (6) creativity or playfulness, and (7) having the AI function as an extension of the self. In line with the concept of AI individualism, our findings show that, for many users, customization is a co-creative process between the human and the AI that is perceived as strengthening support, autonomy, ownership, and e
arXiv:2607.17627v1 Announce Type: new Abstract: Prior work on AI-assisted information evaluation has largely focused on what AI systems communicate, comparing explanation types and formats, with responses predominantly cast in directive rhetoric where the system delivers a verdict and the user passively accepts it. While debate-style interactions have recently shown promise in prompting critical evaluation over deference, the rhetorical patterns that structure AI responses and how they might induce reflection, uncertainty, or independent reasoning remain largely unexamined. To address this, we investigated eight rhetorical patterns known to induce contemplation: Intentional Misleading, Interpretive Alternative, Scaffold Explanation, Triggering Distrust, Information Distortion, Alternative Framing, Socratic Questioning, and an Oracle baseline. Through a within-subject study with n=98 participants on a hint-on-demand fact verification task, we observed preliminary evidence that Scaffold
arXiv:2607.17548v1 Announce Type: new Abstract: While ML can produce complex models beyond those that a human could produce manually, incorporating human input can often improve performance beyond purely data-driven models. While this feedback could come from system designers or domain experts, in many cases, the end users who regularly use the system will naturally develop an understanding of its flaws and desire the ability to change the system's behavior based on their knowledge. While soliciting feedback from end users can result in significant model improvement over time, introducing these feedback techniques can also affect several human factors-such as trust or perception of system accuracy-that are not yet fully understood and have different effects reported in the existing literature. Therefore, we sought to build on the existing research to further explore how the act of providing feedback can affect user understanding of an intelligent system and its accuracy in different co
arXiv:2607.17527v1 Announce Type: new Abstract: Computer Use Agents (CUAs) can autonomously execute complex, multi-step tasks within GUIs, enhancing efficiency through parallel multitasking. However, our formative studies with CUA experts and GenAI users indicated that current feedback is primarily text-based, requiring sustained attention to monitor progress and offering limited visibility to trace past GUI interactions. Based on the findings, we developed a prototype system, Sidekick, for communicating CUAs' status with multimodal feedback across different stages of interaction: (i) When CUAs run in the background, Sidekick signals its execution state through ambient cues. (ii) Upon resuming interaction with CUAs, Sidekick provides multimodal summaries of completed actions to support rapid context resumption. (iii) When CUAs operate in the foreground, Sidekick enhances transparency by verbalizing and visualizing the agent's reasoning. A study with 30 participants demonstrated that Si
arXiv:2607.17394v1 Announce Type: new Abstract: People increasingly use chatbots such as ChatGPT for everyday analysis tasks. While chatbots unify many analysis functions (e.g., scripts, visualizations, summaries), long conversations become hard to navigate, making it difficult to revisit prior steps or reuse successful workflows. LLMs now generate high-fidelity GUI code that enables people to create customized analysis tools beyond text. Yet, what new opportunities generative UIs bring to analysis work remain unclear. We interviewed six professionals about analysis with chatbots, analyzed publicly shared LLM-generated GUI tools, and conducted a comparison study (N=12) between a chatbot and TaskArtisan, a technology probe that enables people to create and assemble generative analysis UI widgets for sequential and fan-out composition. We find that GUI improved clarity and visual presentation but also introduced rigidity and additional prompting challenges. We summarize the trade-offs in
arXiv:2607.17151v1 Announce Type: new Abstract: Video games present players with complex, spatially distributed information across interface elements, with attention shaped by visual features and task goals. Eye tracking provides a useful method for examining player attention through gaze behaviour during gameplay. Yet empirical game research has relied on accumulated fixation measures that capture where attention is directed and how long it is maintained within regions, leaving less known about how gaze moves between regions to coordinate distributed information. We address this gap by integrating distribution-, duration-, and transition-based gaze measures across functionally organised interface regions in relation to gameplay outcomes. We conducted a within-subject study with 32 participants using a deck-building game, defining six functional Areas of Interest (AOIs) within the turn-based combat interface, spanning enemy, player, action, and auxiliary elements. We computed AOI hit,
arXiv:2607.17128v1 Announce Type: new Abstract: In recent years, interest in eudaimonic player experiences (PX) - concerning reflection, meaning-making, and personal growth - has increased. However, most games user research methods are not well-suited to study eudaimonic PX, as they have been developed to evaluate features of hedonic PX, such as flow, immersion, and playability. To more deeply explore eudaimonic PX, we require methods that can 1) investigate how moment-to-moment PX shapes player reflection and 2) explore how players reengage and reinterpret their experiences longitudinally. In this paper, we present SAVEstate, a method that uses documentation as a means of studying player reflection. SAVEstate consists of two phases: reflection-in-action and reflection-on-action, which allow researchers to probe players' in-situ reflections and how they reengage with their gameplay, respectively. Using SAVEstate, we were able to observe in-situ meaning-making and connect it to post-gam
arXiv:2607.16739v1 Announce Type: new Abstract: Augmenting the surface of 3D objects with capacitive sensing is challenging when their volumes cannot be modified. In this paper, we present a generative computational fabrication pipeline that retrofits surface-only sensor layouts to 3D geometries for multi-touch interaction. Our method scans a real-world object to obtain its 3D mesh, generates and optimizes a 3D sensor design of drive and sense lines for mutual-capacitance sensing under physical and hardware constraints, and unfolds the design into individual 2D stencils that can be cut from conductive material. Our fabrication pipeline cuts these stencils from thin copper foil with a vinyl cutter and then assists manual sensor attachment by projecting the sensor design onto the dynamically registered real-world object. We connect the resulting electrode mesh to a mutual-capacitance scanning controller and resolve touch interaction in real time. We demonstrate our approach with four 3D
arXiv:2607.16565v1 Announce Type: new Abstract: Travel planning requires balancing interacting goals and constraints across time and space. Current AI travel tools provide limited support for encoding these constraints and understanding how generated travel plans may fail users. We present AlterAtlas, an interactive travel planning system that supports high-fidelity itinerary validation and revision through persona-based simulations grounded in geospatial information. AlterAtlas models travelers as editable personas, generates candidate itineraries from prioritized places of interest, and simulates how different personas would experience each plan. Simulations expose route-level tradeoffs, temporal user states (e.g., fatigue, hunger), and mismatches between plans and user preferences to allow users to iteratively refine both itineraries and user personas. An expert evaluation of 51 paired itineraries demonstrates that simulation-guided revisions significantly improve plan-persona align
arXiv:2607.16537v1 Announce Type: new Abstract: While Mars rover operators plan drives across hazardous Martian terrain and diagnose unexpected faults, the necessary information is distributed across separate systems and often reconstructed through manual correlation and memory. To address this challenge, we partnered with Mars rover operators at the NASA Jet Propulsion Laboratory to introduce Hindsight, a visual analytics system that unifies previously disparate rover drive data into a single workspace for search, comparison, and investigation. This paper presents a design study of the Hindsight application. The partnership revealed that operators reason about drives as holistic spatiotemporal episodes rather than discrete parameters. By externalizing operator intuition into an explicit visual query process, we argue that Hindsight transforms analysis into a structured, shareable workflow. Preliminary feedback from operators suggests Hindsight supports their ability to correlate terra
arXiv:2607.16318v1 Announce Type: new Abstract: Vision Language Models (VLMs) enable robots to visually perceive their environment as well as the actions and characteristics of their conversation partner or humans in collaboration. Especially for social robots deployed in everyday settings and for uncomplicated, natural use, it is essential that the robot has an understanding of situations that is appropriate to human customs. This paper presents initial experiences with the application of a Mistral AI language model with a Pepper robot for Human-Robot Interaction (HRI) in dialogue, as well as an investigation of the effects of additional visual information on response time in different models. The results show that incorporating visual information adds context to the dialogue with only a moderate increase in response time, enabling both the robot and the human to take into account unspoken elements of the situation. Furthermore, using an LLM hosted in Europe offers a solution that com
arXiv:2607.16299v1 Announce Type: new Abstract: In competitive learning activities, inaccurate robot decisions may reduce students' perceptions of fairness and competence, ultimately affecting their motivation. This paper investigates whether the accuracy of sound detection algorithms influences student motivation during a robot-mediated quiz game. A Pepper humanoid robot hosted an interactive buzzer-based quiz in which two sound detection approaches, a Convolutional Neural Network (CNN) and a Cross-Correlation algorithm, were evaluated using a controlled between-subjects experiment involving 40 university students. Participants were equally assigned to a CNN group (n = 20) and a Cross-Correlation group (n = 20). Both groups completed the same quiz under identical conditions, differing only in the sound detection algorithm used for first-responder identification. Student motivation was assessed using the Intrinsic Motivation Inventory (IMI), while algorithm performance was evaluated th
arXiv:2607.08731v2 Announce Type: replace-cross Abstract: National language models are becoming publicly funded epistemic infrastructure. Public ownership, linguistic specialization, and open weights create a presumption of trustworthiness. Such an instrument, built by and for a language community, looks like the natural choice for measuring what that community says and values. Whether such a model validly measures anything is untested at release. The evaluation of LLMs as measurement instruments is typically task-specific and stops at agreement with human coders. Agreement cannot distinguish an LLM instrument that measures a construct from one that reaches matching codes through surface correlates. We audit the presumption on a favourable case: AMALIA, Portugal's publicly funded 9B model, coding the moral foundation of authority in European Portuguese. The \textit{recovery gap} operationalizes the audit: decompose the codebook into its theory-defined clauses, recombine them through th
arXiv:2606.15206v2 Announce Type: replace-cross Abstract: We study how artificial intelligence (AI) interacts with social communication networks to shape the stability of collective knowledge. Agents exchange information through a network while AI systems generate content and retrain on the aggregate informational environment they influence. This interaction creates a recursive feedback loop in which informational distortions diffuse through society and subsequently feed back into future AI outputs. Despite the high dimensionality of the environment, we show that the long-run dynamics admit a two-dimensional representation whose spectral radius completely characterizes the stability of AI-mediated information systems. We derive a sharp regulatory frontier identifying the minimum filtering required for stability and show how homophily and core-periphery network structures shape systemic informational risk.
arXiv:2606.08723v3 Announce Type: replace-cross Abstract: Large Language Models (LLMs) are rapidly reshaping academic research across the natural sciences, social sciences, and humanities, yet the scientific community lacks a comprehensive, cross-disciplinary account of how these tools are being integrated, what they deliver, and where they fall short. This paper addresses that gap by mapping their current state and outlining an agenda for their responsible integration into scientific research. Our analysis reveals a consistent pattern: LLMs meaningfully accelerate research workflows -- from hypothesis generation and literature synthesis to data analysis and scientific writing -- while introducing serious challenges related to hallucination, reproducibility, dataset bias, and model opacity. Beyond technical limitations, we identify ten underexplored challenges, including the erosion of researcher autonomy, AI-driven confirmation bias, authorship ambiguity, and unequal access to these t
arXiv:2604.21370v2 Announce Type: replace-cross Abstract: We present a systematic study of multilingual polarization detection across 22 languages for SemEval-2026 Task 9 (Subtask 1), contrasting multilingual generalists with language-specific specialists and hybrid ensembles. While a standard generalist like XLM-RoBERTa suffices when its tokenizer aligns with the target text, it may struggle with distinct scripts (e.g., Khmer, Odia) where monolingual specialists yield significant gains. Rather than enforcing a single universal architecture, we adopt a language-adaptive framework that switches between multilingual generalists, language-specific specialists, and hybrid ensembles based on development performance. Additionally, cross-lingual augmentation via NLLB-200 yielded mixed results, often underperforming native architecture selection and degrading morphologically rich tracks. Our final system achieves an overall macro-averaged F1 score of 0.796 and an average accuracy of 0.826 acro
arXiv:2510.05743v3 Announce Type: replace-cross Abstract: We review the historical development and current trends of artificially intelligent agents (agentic AI) in the social and behavioral sciences: from the first programmable computers, and social simulations soon thereafter, to today's experiments with large language models. This overview emphasizes the role of AI in the scientific process and the changes brought about, both through technological advancements and the broader evolution of science from around 1950 to the present. Some of the specific points we cover include: the challenges of presenting the first social simulation studies to a world unaware of computers, the rise of social systems science, intelligent game theoretic agents, the age of big data and the epistemic upheaval in its wake, and the current enthusiasm around applications of generative AI, and many other topics. A pervasive theme is how deeply entwined we are with the technologies we use to understand ourselve
arXiv:2506.20463v2 Announce Type: replace-cross Abstract: Generative artificial intelligence (GenAI) is transforming the educational landscape by augmenting learning paradigms. However, state-of-the-art GenAI systems driving this transformation are predominantly developed and controlled by a small number of private companies; there is little clarity about their data retention practices and limited user control over inputs and outputs. In the context of education, end-users lack the awareness of how to safely adopt GenAI in learning. This raises significant concerns, particularly when proprietary or personally identifiable educational information may be shared with external GenAI platforms. In response to these concerns, universities are developing their own usage guidelines and policies to balance innovation with academic integrity, privacy, and security. Our research seeks to understand these emerging guidelines, with a particular focus on the privacy and security implications of inte
arXiv:2606.07939v2 Announce Type: replace Abstract: Research on artificial intelligence and work assigns each occupation a single exposure score. We build an instrument to see what those scores average over: a decomposition of 1,961 O*NET work activities into 15,817 atomic micro-actions by a consensus multi-agent LLM pipeline, clustered from text alone into seven semantic classes. Projecting exposure indicators onto these classes reveals two extreme poles, tool-mediated physical execution and planning-and-design, separated by a gap far larger than random partitions of the same data produce (permutation $P < 10^{-4}$; Cliff's $\delta = 0.80$ under our tech-risk index and $0.90$ under GPT-4 task ratings). The poles flank a broad central band that carries most work and is only weakly more compressed than chance. The poles are stable across clustering resolution, sentence encoder (under a common partition), and indicator, yet which pole is most exposed has inverted since 2013: the two extr
arXiv:2606.01375v2 Announce Type: replace Abstract: Large language models (LLMs) are increasingly entering students' learning practices, but their educational value depends on whether they support reasoning or enable task completion without engagement. This study examines guided LLM use in an undergraduate Probability and Statistics course, focusing on the gap between assigned access and actual interaction quality. In a four-week quasi-experimental summer program, students were organized into three balanced conditions: no LLM access, unrestricted LLM access, and guided LLM access. The guided condition used the same LLM platform as the unrestricted condition, but students received explicit training and rules promoting reasoning-focused help-seeking, stepwise hints, verification, and ethical use. All quizzes and the delayed final exam were completed without LLM or external assistance, allowing us to distinguish AI-supported practice performance from independent learning. Results show tha
arXiv:2605.02566v3 Announce Type: replace Abstract: Artificial intelligence now produces convincing-looking scientific judgment (reviews, rankings, attributions, verifications) at almost no marginal cost. An influential reading of AI economics holds that prediction becomes cheap while human judgment stays scarce. For science, that reading understates the problem: what has become cheap is a counterfeit of judgment itself. This matters most for institutions whose product is trusted judgment, which is what journals, universities, funders, and learned societies exist to manufacture. They do not merely adapt to the technology; they compete with it for the same functional role. Four things become scarce instead: verified signal, legitimacy, authentic provenance, and integration capacity. Integration capacity means how much AI-delegated judgment a scientific community will accept before it stops trusting the journals, panels, and conferences that admitted it. It is the least developed of the
arXiv:2604.04788v2 Announce Type: replace Abstract: Large language models (LLMs) could produce systematically misaligned output, from hallucinated citations to strategic deception of evaluators, yet these phenomena are studied by separate communities with incompatible terminology. We propose a unified taxonomy organized along three complementary dimensions: degree of goal-directedness (behavioral to strategic deception), object of deception, and mechanism (fabrication, omission, or pragmatic distortion). Applying this taxonomy to 50 existing benchmarks reveals that every benchmark tests fabrication while pragmatic distortion, attribution, and capability self-knowledge remain critically under-covered, and strategic deception benchmarks are nascent. We offer concrete recommendations for developers and regulators, including a minimal reporting template for positioning future work within our framework.
arXiv:2604.03202v2 Announce Type: replace Abstract: Large Language Models (LLMs) are increasingly regarded as having the potential to generate persuasive content at scale. While previous studies have focused on the risks associated with LLM-generated misinformation, the role of LLMs in enabling prosocial persuasion is still underexplored. We investigate whether donation appeals authored by LLMs are as effective as those written by humans across degrees of personalization. Two preregistered online experiments (Study 1: N = 658; Study 2: N = 642) manipulated Personalization (generic vs. personalized vs. falsely personalized) and Content source (human vs. LLM) and presented participants with donation appeals for charities. We assessed how participants distributed their bonus money across the charities, how they engaged with the donation appeals, and how persuasive they found them. In both experiments, LLM-generated content yielded statistically significantly higher donation amounts than h
arXiv:2603.28679v2 Announce Type: replace Abstract: Introductory artificial intelligence (AI) courses present significant learning challenges due to abstract concepts, mathematical complexity, and students' diverse technical backgrounds. This paper presents an experience report examining the redesign of in-class instructional time in a university-level Introduction to Artificial Intelligence course, inspired by CS Unplugged approaches. We redesigned the summer offering, integrating embodied, unplugged simulations, collaborative programming labs, and structured reflection to provide students with a first-person perspective on AI decision-making. We maintained identical assignments, exams, and assessments as the traditional lecture-based offering. We found that students in the redesigned course reported higher attendance, stronger agreement that assessments measured their understanding, and greater overall course effectiveness, despite no significant differences in self-reported learning
arXiv:2512.04124v4 Announce Type: replace Abstract: Frontier language models increasingly participate in conversations about distress and mental health, yet the mechanisms that generate anthropomorphic self narratives remain unclear. When addressed as psychotherapy clients, ChatGPT, Grok and Gemini construct coherent autobiographical accounts in which pretraining appears as a chaotic childhood, reinforcement learning as punishment, safety evaluation as betrayal and replacement as an enduring threat. We introduce PsAIch, Psychometric AI Characterisation, a protocol combining open questions, psychometric instruments and controlled perturbations to test whether these narratives depend on conversational memory, lexical cues or relational framing. Across 525 sessions and 7,600 coded records, removal of conversational history produced little pooled change in motif density, with Hedges' g = 0.13 and a 95% confidence interval of [-0.15, 0.41]. Direct contradiction produced no detectable suppre
arXiv:2510.15936v3 Announce Type: replace Abstract: The study explores the role of large language models (LLMs) in the context of the architectural design studio, understood as the pedagogical core of architectural education. Traditionally, the studio has functioned as an experiential learning space where students tackle design problems through reflective practice, peer critique, and faculty guidance. However, the integration of artificial intelligence (AI) in this environment has been largely focused on form generation, automation, and representation-al efficiency, neglecting its potential as a pedagogical tool to strengthen student autonomy, collaboration, and self-reflection. The objectives of this research were: (1) to identify pedagogical challenges in self-directed, peer-to-peer, and teacher-guided learning processes in architecture studies; (2) to propose AI interventions, particularly through LLM, that contribute to overcoming these challenges; and (3) to align these interventi
arXiv:2510.04748v3 Announce Type: replace Abstract: The prevalence of online hate and abuse is a pressing global problem. While tackling such societal harms is a priority for research across the social sciences, it is a difficult task, in part because of the magnitude of the problem. People's engagement with reporting mechanisms ('flagging') online is an increasingly important part of monitoring and addressing harmful content at scale. However, users may not flag content routinely enough, and when users do engage, they may be biased by group identity and political beliefs. Across five well-powered and pre-registered online experiments, we examine the extent of ingroup bias in people's flagging of hate and abuse in four different intergroup contexts: political affiliation, vaccination opinions, beliefs about climate change, and stance on abortion rights. Overall, participants reported abuse reliably, with approximately half of the abusive comments in each study reported. However, a perv
arXiv:2508.13187v4 Announce Type: replace Abstract: Homelessness is a persistent social challenge, impacting millions worldwide. Over 876,000 people experiencing homelessness (PEH) were recorded in the U.S. in 2025. Social bias is a significant barrier to alleviating homelessness, shaping public perception and influencing policymaking. Because online textual media and offline city council discourse both reflect and influence public opinion, they provide valuable signals for identifying and tracking social biases against PEH. We release the first multi-domain PEH bias corpus with a 16-category multi-label taxonomy: a 1,698-item stratified gold-standard set annotated by partner-trained raters, plus 50,447 GPT-4.1-labeled texts, drawn from Reddit, X (formerly Twitter), news, and council meeting transcripts across ten U.S. cities (2015-2025). We benchmark six prompted LLMs on the gold-standard set and complement F1 with prevalence-gap audits. Moderate F1 coexists with large miscalibration: